The game includes player vs. player battles, player vs. environment modes (monster killing and dungeons), and city building quests. Gathering or farming of resources is required to create buildings, produce troops, and research advancements. Similar to other mobile games, much of the gameplay consists of selecting an action and then either waiting a preset amount of time for completion or expediting the task by making a payment.
The title places an emphasis on each player joining an alliance. Alliances are each limited to 100 players, and are situated within kingdoms measuring 512 by 512 tiles, plotted on a 512 × 1024 staggered isometric map. Alliances provide a team structure to conflicts within each kingdom. After a kingdom has been active for several months, the kingdom emerges from a protected status and players begin to engage in kingdom vs. kingdom combat events, which are scheduled by the developer and usually take place on a weekly basis.
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